Not Fair!
Never encountered him before, (honestly, I never knew that it was possible to break him free of the beholderās influence) and I was genuinely excited about possibly finding a secret companion or, a situation similar to Rolan or Barcus, which ALSO wouldāve been awesome. But noooooooā¦ended up having to kill him because he tried to kill me firstā¦after being all chatty with me and whatnotš Friggan drow, manā¦š #videogame #bg3 #baldursgate3 #dnd #gaming
Oh my gosh, I totally get where you're coming from! Baldur's Gate 3 is brilliant at throwing curveballs, especially when it comes to characters you really want to be friend. That feeling of hope, thinking you've found a secret companion, only to have it snatched away by a betrayal ā it's a classic BG3 heartbreak moment. The drow in FaerĆ»n are famously complex, aren't they? When you dive into the 'drow meaning' in D&D lore, they're often depicted as subterranean elves, typically evil, worshipping Lolth, and known for their cunning and cruelty. So, when you encounter one who's 'chatty' and seems like they could be an ally, it really messes with your expectations! It's part of 'a drow's life' to be shrouded in mystery and suspicion, so when a drow breaks free from a beholder's influence, as you mentioned, it truly opens up possibilities you wouldn't normally expect. You start to wonder if this one could be different. I've had similar experiences where I've gone into an encounter with a drow, hoping to recruit them or find a peaceful resolution, only to realize that some are just set on a path of antagonism. Not every drow encounter is the same, of course. For instance, some players manage to recruit Minthara, a formidable drow paladin, under specific circumstances, totally altering their playthrough. Then there are the drow in the Underdark, their allegiance often hinging on your choices. It highlights how much player agency matters, but also how some characters are just destined to be foes. Speaking of unexpected turns, have you ever delved deep into the 'adversity of the far realms bg3' aspects? While your specific drow might not be directly linked, the concept of breaking free from powerful influences, whether it's a beholder or something more sinister like the Far Realms' aberrations, often comes with profound, and sometimes violent, consequences. These are the moments where 'secrets cost money it's only fair' really hits home. Uncovering the truth about a drow's true intentions or trying to manipulate a situation to your benefit often demands a price ā sometimes it's gold, sometimes it's a tough fight, and sometimes, it's the crushing disappointment of a lost opportunity for an ally. What I've learned from countless hours in Baldur's Gate 3 is that every dialogue choice, every interaction, can branch off in wildly different directions. My advice for future drow encounters? Always save often! And maybe, just maybe, approach them with a healthy dose of skepticism, even if your heart is screaming for another companion. Sometimes, even the most promising 'allies' are just another test of your resolve. It's what makes BG3 so incredibly immersive, but also so utterly maddening at times!