Ultimate Tenkaichi Wasn’t That Bad
Okay, so I know what you're probably thinking: Dragon Ball Z: Ultimate Tenkaichi? Really? But hear me out! I recently went back to play this oft-maligned fighting game, and I have to say, it really wasn't as bad as its reputation suggests. For years, I just accepted the common opinion that it was a clunky mess, but after diving back in, especially into its unique Hero Mode, I found myself genuinely enjoying aspects I'd completely overlooked. Let's talk about Hero Mode first because that’s where the game truly tried something different. Instead of just picking a pre-existing character, you create your own custom Saiyan or Earthling hero, training them, and experiencing an original storyline. It felt really immersive to shape my own character's journey through the Dragon Ball universe. The customization options, while not endless, allowed for some cool variations, and seeing my unique fighter interact with iconic characters like Goku and Vegeta was a blast. It added a layer of personal investment that many other DBZ games, focusing purely on arcade-style fights, sometimes lacked. You truly feel like your character is making a difference, learning new techniques, and getting stronger. Now, about the combat – this is where most of the criticism lies, right? People often complain about the rock-paper-scissors mechanic and the perceived lack of depth. And yes, at first glance, it can feel a bit simplistic. You're trying to land those big "DAMAG" hits, chaining combos, and managing your ki. But after spending some time with it, I realized there's a surprising amount of strategy involved, especially when you're trying to 'HOLD ALL THESE COMBO' opportunities. It's not about button mashing; it’s about timing your attacks, knowing when to defend, and understanding your opponent's patterns. The cinematic camera angles during powerful attacks are incredibly satisfying, making every special move feel impactful. I remember moments where I'd just landed a perfect counter after an opponent tried to rush me, thinking, "YEAH, THAT!" It's less about complex inputs and more about strategic flow, which can be quite refreshing. I also appreciate the game's presentation. The cel-shaded graphics still hold up pretty well, capturing the anime's aesthetic effectively. The roster, while not the largest, includes a solid selection of fan favorites, and the transformations are visually stunning. While it might not be for everyone, especially those who prefer the faster, more intricate combat of games like Budokai Tenkaichi 3, Ultimate Tenkaichi offers a different kind of Dragon Ball Z experience. It's a game that, despite its flaws, delivers a fun journey, particularly for fans who always dreamed of creating their own Dragon Ball hero. So next time you see "Ultimate Tenkaichi," don't dismiss it outright! Give it a go, you might find yourself saying, "This wasn't that bad after all!"
