Fate/Grand Order: Tunguska Sanctuary

Fate/Grand Order: Tunguska Sanctuary had some shockingly bad writing. The dialogue was awful and the resolution was lame. But, we got some beautiful art of Koyanskaya. So, the chapter isn't all bad.

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2024/1/18 Edited to

... Read moreOkay, so let's dive a little deeper into my personal experience with the Tunguska Sanctuary chapter in FGO. When I mentioned the 'shockingly bad writing,' I really felt that some of the narrative beats didn't quite land as strongly as they could have. As a long-time player, I've come to expect grand, intricate plots with satisfying character arcs, and while Tunguska had potential, it often felt like the plot progression was rushed or certain character motivations weren't fully explored. There were moments where I found myself scratching my head, wondering why a character would make a particular choice, or feeling that crucial emotional impacts were glossed over too quickly. The dialogue, too, sometimes felt a little stiff or repetitive, which can really pull you out of the immersive FGO world. The resolution, in particular, left me feeling a bit underwhelmed. After investing so much time into the build-up of a Lostbelt, I anticipate a payoff that feels earned and impactful, but for me, Tunguska's ending just didn't quite deliver that sense of epic closure. It wasn't a complete disaster, of course, but it just didn't hit the same emotional and narrative highs as some of the previous Lostbelts, which have set a very high bar for storytelling in mobile games. However, where the story sometimes faltered, the artistic direction absolutely soared, especially when it came to Koyanskaya. Her presence in Tunguska was a visual feast! I was particularly struck by the incredible anime-style illustrations that showcased her. Her signature long pink hair, those intense yellow eyes, and that distinct, almost playful yet menacing aura she carries – the artists truly outdid themselves. They masterfully used vibrant pink, yellow, and even purple tones in her designs, making her appearance incredibly striking and memorable against the Tunguska backdrop. Every time she was on screen, or when one of her new Craft Essences popped up, it was a genuine treat for the eyes. It almost felt like her character design and the beautiful artwork were carrying a lot of the emotional and visual weight, especially during the parts of the story that felt less impactful. It's a testament to the art team that even when the narrative wasn't quite hitting the mark, Koyanskaya's visuals alone kept me engaged and looking forward to her next appearance. For anyone who's just starting Tunguska, or is on the fence about it after hearing mixed reviews, my advice would be to go into it with an open mind. While the narrative might not be everyone's cup of tea, try to appreciate the incredible visual work, especially everything related to Koyanskaya. It’s an essential part of the FGO saga, and even with its flaws, it offers valuable lore and character development that ties into the broader story. Just manage your story expectations, and prepare to be dazzled by the visuals! Despite my criticisms, I still believe every FGO player should experience Tunguska for themselves – if only to form their own opinion and enjoy the stunning character art that truly stands out.