CAN ALL MY KLEE’S AGREE?!

2025/8/22 Edited to

... Read moreHey fellow MHUR players! Let's talk about something I'm sure we all think about: coins! In My Hero Ultra Rumble, we actually have a few different currencies, right? You've got your Hero Souls, which you earn by playing matches and completing missions. Then there's the Gold, which is super important for upgrading your character skills and support cards. But honestly, like many of you, I totally agree with the hot take that says 'Coins should be allowed to buy Roll tickets or 3 star Costumes.' It feels like such a missed opportunity that our hard-earned coins can't unlock those coveted gacha rolls or direct costume purchases. Imagine if we could save up Hero Souls to grab a specific 3-star costume instead of relying purely on luck! It would make the grind feel so much more rewarding, and I think it would keep players engaged longer. What are your thoughts on using coins for more than just upgrades? Speaking of MHUR in general, this game offers such a unique take on the battle royale genre with its diverse cast of My Hero Academia characters and their incredible quirks. I've spent countless hours strategizing with my team, trying to master each character's unique abilities. It's a blast, but there's always room for improvement, right? One common sentiment I hear (and totally agree with!) is the 'desperate need of villain characters.' While it's great to play as heroes, having more iconic villains like Dabi, Overhaul, or even Gentle Criminal would add so much depth and variety to the gameplay. And on the flip side, adding 'New Characters > New Quirk Skill' is a fantastic idea. Sometimes a new character can revitalize the meta more than just a new skill for an existing one. Imagine the chaos and fun a new unique quirk could bring! Now, let's talk about our main protagonist, Izuku Midoriya, or Deku! A question I see pop up often is, 'Is Deku an introvert or extrovert?' In the anime, he starts off as incredibly shy and introverted, especially when he's quirkless. But as he grows and gains One For All, he really blossoms, becoming more confident and outwardly heroic. In MHUR, this translates into his gameplay. 'If assault Deku had better movement and mobility he'd be top 5 characters in the game' is a hot take I can definitely get behind! His powerful attacks are great, but sometimes I feel a bit clunky trying to chase down opponents or escape sticky situations. Improving his mobility would make him a true force to be reckoned with, blending his powerful offense with agile movement fit for a top hero. And while we're on characters, let's not forget about 'Shiggy' (Shigaraki Tomura). That hot take about him being 'one of the few characters you can't jump - and if you do you'll need more then 3 ppl' is so true! His decay ability is terrifying, and you really need a coordinated team effort to take him down. It just goes to show how important character balance and unique mechanics are in keeping the game fresh and exciting. And finally, let's touch upon some other great ideas from the community. The call for 'Solo ranked or Ranked Dou's' is huge. Sometimes you just want to test your skills without relying on a full pre-made squad, or maybe you just have one friend to play with! And the idea of adding a group of 'CIVILIANS' and dropping 'multiple revive cards or HP or shield Items' is brilliant for adding another layer of strategy and resource management to the map. It's these kinds of creative suggestions that make the MHUR community so vibrant. What are your personal top three changes you'd love to see in the game?