THIS GAME IS HORRENDOUSLY NOT OPTIMIZED
Having played this game extensively, I can personally attest to its significant optimization flaws. Although the game aggressively taps into 100% of GPU capacity, it fails to provide smooth gameplay, leading to low FPS and stuttering—problems that can dampen the experience. The issue seems to be the game’s high-intensity demands on hardware, forcibly engaging both CPU and GPU, as mentioned in the game's settings screenshots highlighting modes like NVIDIA DLSS 4.5. While these features usually boost performance, in this case, the implementation appears flawed or incomplete, causing the system to overload rather than optimize output. From my experience, adjusting graphics settings such as switching off or lowering ray tracing options, reducing resolution, or using borderless window mode can sometimes alleviate the strain. But with this title, even these tweaks provide only marginal relief due to underlying code inefficiencies. Moreover, the game's promise with various tech enhancements contrasts sharply with its actual behavior, where utilization is high but output isn’t satisfactory. This mismatch suggests developers might still be ironing out bugs or that the software is not fine-tuned for many hardware setups. If you're considering playing this game on a mid-range or older system, prepare for challenging performance issues. It may be worth waiting for patches or updates aimed at optimization. In the meantime, closely monitor GPU and CPU usage with performance tools to understand how your hardware handles the load, helping you customize settings for a better experience. Overall, this game is a frustrating case of high potential marred by poor optimization. While it tries to offer rich graphics and features, the cost is an often choppy and resource-heavy gameplay experience that might not satisfy everyone until technical improvements are made.