Sunny and Rainy Animation (Part 1)
I'm doing lately backgrounds and lanscapes and OC designs for my animations and stories I've been doing with my OC characters. This painting is a landscape Ive been doing weeks ago.
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Estoy haciendo últimamente fondos y paisajes y diseños de mis Ocs con mis animaciones y historias lo es estado haciendo con mis personajes Ocs está pintura en un paisaje que estube haciendo semanas atras.
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Credits/Creditos
Ruisu OC character design, Landscape art
walking girl animation and music
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Diseño de Ruisu OC personaje, paisaje muchacha caminando animación y musica
Made by/Hecho x
luisl1nar3s
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Nichi Oc Character Design
Diseño OC Nichi
Made by/Hecho x
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Made by/Hecho x
luisl1nar3s/Luis L./ルイスリナレス
4/23/2024
Subido/Uploaded
6/9/2024
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#animation #animacion #visualart #artevisual #digitalart #artedigital #luisl1nar3s #ocart #アニメーション
Okay, diving into my creative process for animation art beyond just the initial glimpse! I know many of you are curious about how artists bring worlds and characters to life, and frankly, it's one of my favorite topics. My last post showed off some of my work for the "Sunny and Rainy Animation" project, focusing on a landscape painting and my OCs Ruisu and Nichi. But creating animation art involves so much more than just pretty pictures – it’s about storytelling through visuals. When it comes to background art for animation, it's truly the unsung hero. A good background doesn't just fill space; it's a character in itself, setting the mood, time, and historical context of your story. For my landscapes, I often start by thinking about the emotion I want to evoke. Is it a calm, sunny field? Or a dramatic, rainy cityscape where a character might think, "I better get home quick!"? Those kinds of thoughts help me define the color palette, lighting, and even the architectural style. I love experimenting with perspective to create depth, making sure my characters feel fully integrated into their world. Digital tools like painting software have made it incredibly versatile to layer and refine these scenes, adding details like atmospheric effects or subtle textures that make a huge difference. For instance, in one of my recent pieces, I was trying to capture the feeling of an ancient, forgotten city, and getting the crumbling textures and overgrown foliage just right was key. Now, let's talk about character design, especially for original characters (OCs). This is where the magic really happens for me! When I'm thinking about a new OC, it's not just about what they look like, but who they *are*. What's their personality? Their quirks? Their motivations? This internal life heavily influences their external appearance. For example, my OC, Jusinais, has a very distinct silhouette that reflects his adventurous spirit and a bit of mischievousness. I often sketch various poses and expressions to ensure their personality shines through, even in a still image. I've noticed a lot of interest lately in how iconic animated characters are designed – whether it's the sleek elegance of a fantasy hero or the grounded realism of a character from a historical epic. While my focus is on my own OCs, the principles are universal. I’m always studying different animation styles and character archetypes, not to copy, but to understand what makes a design effective and memorable. How do artists convey strength, vulnerability, or even cunning through a simple line or a specific color choice? It’s fascinating! I draw inspiration from everywhere: classic animation, modern digital art, even just people I see in everyday life. Every detail, from a character's hairstyle to their choice of clothing, tells a part of their story. Ultimately, both background art and character design are about crafting a cohesive narrative. They need to work together to transport the viewer into the world I'm building. It's a continuous learning process, always pushing to refine techniques and discover new ways to express my vision. I hope this peek into my thoughts helps you appreciate the layers of creation that go into animated art, whether it’s for a grand movie or a personal project like my "Sunny and Rainy Animation." Keep creating!


























































































