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MBTI Which Is You? Ver.Video Game Character Pt.2

Reference from fandom and from our own perspective. Wrong, right, how to talk.

🩵 Blue villagers 🩵

- ISTJ. - (understatement, steady, conventional fight)

1.Leon S. Kennedy (from the Resident Evil franchise game) - Though outwardly cold and understated, he is prepared to do anything to achieve his goals. He will look at accuracy and analyze based on the information available before going through with the plan.

2.Jill Valentine (from the Resident Evil franchise game) - Although it's the same type as Leon, she hardly shows fear and makes decisions based on experiences that are immediately met; and looks at it from information before planning in an orderly manner.

3.Geralt of Rivia (from The Witcher franchise) - He follows the rules strictly, hardly speaking if not necessary, and the decision is based on what he sees. Even if he cares about the loved one, he will always decide what he should do.

4.Kratos (from the God of War franchise game) - He will use action rather than speech, look at experience before making a decision, and teach his son to judge by events in front of him rather than looking at the future and fate.

- ISFJ. - (Gentle, but not soft)

1.Kara (From The Detroit Game: Become Human) - She just wants to protect loved ones. Doesn't want to change the world like the character. Markus has high motherhood to want to protect Alice to safety.

2.Anya (from Mouthwashing) - She doesn't want anyone to know her problems. Ready to help the team even if you have pressure and need help. See the big picture that others can't see and remember those details well.

3.Tifa Lockhart (from the Final Fantasy franchise game) - She has hesitation in her heart and sticks to the past, but won't speak out straight. Is an emotional supporter to other friends until sometimes forgets to take care of herself.

4. Ashley Brown (From the game until Dawn) - She has compassion for her friends, even if she is scared, often finds a way or escape when she encounters dangerous situations, and also notices details that others overlook.

- ESTJ. - (Decisive with plans)

1.Chris Redfield (from the Resident Evil franchise) - He has always led the team, so he has to make a decisive decision on the mission. Chris decides the accuracy of the data. Even so, he hardly leaves his teammates.

2.Kenny (from The Walking Dead franchise) - He decides from the front, ready to do anything to keep his family safe, and is often a drunk stick with Lee (with Lee being an INFJ, he often doesn't dare to give a straightforward order like Kenny).

3. Snow White (From The Wolf Among Us Game) - She can show leadership in situations of necessity, and will make every decision according to the rules of the community, even having to contend with her own feelings.

4.Kate Wilder (From The Devil In Me Game) - She will judge based on her own experience and be ready to point other command fingers decisively to achieve her goals.

- ESFJ - (HEEL SUPPORT LINE)

1.Ashley Graham (from Resident Evil 4) - She doesn't hesitate to tell Leon her feelings and helps him even though she's scared. Ashley also likes to have conversations with Leon at events.

2.Shu Iwai (from the game Silent Hill F) - He often shows concern for his friends and is available to help, responds well to the harm done and makes decisions from the events in front of him rather than using instinct.

3.Akira Nishinomiya (from the Yakuza franchise game) - He communicates honestly, and is available to help others, often keeping details and planning on solving problems.

4.Eileen Galvin (from the game Silent Hill 4) - Although she looks subtle, she is ready to support Henry and follow her feelings. Both honestly show concern for him living next door.

💛 Yellow villagers 💛

- ISTP. - (Introverted. Trust in instinct)

1.Ada Wong (from the Resident Evil franchise) - Even if you follow a mission, there are times when you disobey orders to do the right thing. Ada is seen as mysterious, but actually worried and helped (Leon) stay away.

2.Sebastian Castellanos (from The Evil Within franchise game) - He is introverted and sober. Believes in instinct and adapts to situations that arise well from his experience, but most often he has to make decisions based on the events immediately in front of him rather than being able to survive well.

3. Isaac Clarke (from the Dead Space franchise) - He rarely shows emotion and makes decisions quickly in stressful situations, has the flexibility to customize devices for survival.

4.Bigby Wolf (from The Wolf Among Us) - He is a little talkative, likes to work quietly alone, analyze the details and follow the events that happened at that time flexibly. He can also apply his abilities according to different situations immediately.

- ISFP. - (Committed. Free love)

1.Lara Croft (from the Tomb Raider franchise game) - She loves adventure, but doesn't like being the focus, and will follow what she sees and touches, responds well to events, and often uses a sense of decision-making.

2.Nero (from the Devil May Cry franchise game) - He is sensitive to his own feelings and others, and often does everything self-indulgent to look stubborn, but he can also make decisions based on what he sees flexibly.

3.V (from the game Devil May Cry 5) - He looks introverted and looks at everything with a sense, but can also use information and what he sees to make real decisions. Both are diverse in their use of magic and weapons in battle.

4. Sam Giddings (From the Game Until Dawn) - Although she looks strong and loves freedom, she is worried about friends and can survive situations with good visible details.

- ESTP. - (The sea man who loves getting into trouble)

1.Dante (from the Devil May Cry franchise game) - He always looks like a young man who distracts nerves and enjoys the circumstances around him, even when it's dangerous; and likes to use his flair to handle problems straight in front and look at the results rather than feelings.

2. Nathan Drake (from the Uncharted franchise) - He is often a hilarious person on the team, can solve problems with his surroundings, and likes to use risks to solve problems.

3.Johnny Cage (from the Mortal Kombat franchise game) - He likes to be loved and focused, distracts and uses his surroundings to fight well.

4.Bayonetta (from the Bayonetta franchise game) - A charismatic girl witch who loves excitement, is energetic, often likes to use her surroundings as weapons and is good at using her tact for solving problems.

- ESFP - (Fun and challenge)

1.Claire Redfield (from the Resident Evil franchise) - She will make decisions from her surroundings, focus on action. She always follows her feelings and wants to help others. Claire also likes to socialize and work with others very much.

2.Ciri (from the franchise game The Witcher) - She is active and adventurous, likes to approach people, often looks at events in front of them rather than the future, and follows feelings rather than reasoning to help people.

3.Jason Brody (from Far Cry 3) - He loves adventure and risk, can adapt to people in the community quickly and flexibly to use the environment in battle, and his decisions often come from his feelings for his friends.

4. Carl Johnson / CJ (from GTA: San Andreas) - CJ is gregarious and can quickly expand his gang with concern for those around him who are in trouble to help every time. His solution will come from most of the events in front of him.

It's still as long as the first part anyway. 😅 Anyone who has a topic you want to do or has a conversation about the game can come and talk in the comments. Ready to answer everyone.# mbti # mbtipersonality # Game # Drug sign with lemon8 # The game should be played

2025/10/6 Edited to

... Read moreถ้าใครเข้ามาจากการค้นหาแนว ๆ “resident evil mbti / leon kennedy mbti / ada wong mbti / chris redfield mbti / jill valentine mbti” เราขอสรุปวิธี “เดา MBTI ตัวละคร Resident Evil” แบบที่เราใช้เองเวลาเถียงกับเพื่อน (และช่วยให้เลือกไทป์ของ Leon / Ada / Jill / Chris ได้แม่นขึ้น) เผื่ออ่านแล้วจะอินกับลิสต์ในโพสต์มากขึ้นค่ะ 1) ดู “แรงขับหลัก” ของตัวละครก่อน (ทำเพื่ออะไร) - Leon S. Kennedy: ภาพรวมคือโฟกัสภารกิจ-ความถูกต้อง-ทำงานเป็นขั้นตอน เลยทำให้หลายคนโหวตไปทาง ISTJ (นิ่ง พูดน้อย แต่รับผิดชอบสูง) - Jill Valentine: คล้าย Leon ตรงความเป็นระบบ แต่มีความไวต่อสถานการณ์และตัดสินใจจากประสบการณ์หน้างานเร็วมาก เลยมีคนเทไป ISTJ เหมือนกัน หรือบางบ้านอาจโยกไปสายที่คล่องตัวกว่า - Chris Redfield: ความเป็นผู้นำชัด สั่งการ ตัดสินใจเด็ดขาด ยึดมาตรฐานทีม/ภารกิจ ทำให้ ESTJ เป็นตัวเลือกยอดฮิตสำหรับ chris redfield mbti - Ada Wong: จุดเด่นคือทำงานเงียบ ๆ ลึกลับ ยืดหยุ่นสูง และ “เลือกทำสิ่งที่คิดว่าถูก” แม้จะขัดคำสั่ง ภาพนี้เลยมักไปทาง ISTP ในมุมแฟน ๆ 2) เช็ก “วิธีตัดสินใจ” เวลาเจอวิกฤต (คิดเป็นเหตุผลหรือยึดคุณค่า) ทริคที่เราใช้คือดูฉากกดดัน: ตัวละครใช้ข้อมูลตรงหน้า/แผน/กฎ (T หรือ J เด่น) หรือเลือกจากความรู้สึก-คุณค่าที่ปกป้อง (F เด่น) เช่น Ada จะดูเยือกเย็นและเน้นเอาตัวรอดแบบแก้ปัญหาเฉพาะหน้า ทำให้คนจับไปสาย T ได้ง่าย 3) แยกให้ได้ว่า “นิ่ง = Introvert?” ไม่เสมอไป หลายคนเห็น Leon พูดน้อยแล้วฟันธง I ทันที แต่เราว่าควรดูด้วยว่าเขา “ชาร์จพลังจากอะไร” และทำงานกับทีมยังไง บางตัวละครดูเงียบเพราะโหมดมืออาชีพ ไม่ได้แปลว่าเป็น I 100% 4) แล้วคำว่า “resident evil 8 mbti” ล่ะ? ถ้ากำลังหา MBTI ภาค Village (RE8) แนะนำให้ใช้หลักเดียวกัน: ดูแรงขับของตัวละคร (ปกป้องครอบครัว/ทำตามหน้าที่/ยึดอุดมการณ์) + วิธีแก้ปัญหา (วางแผน vs ด้นสด) แล้วค่อยเทียบกับไทป์ จะช่วยให้ไม่หลงกับภาพลักษณ์ภายนอกค่ะ 5) Until Dawn MBTI ดูยังไงให้สนุก เกมนี้มีผลจาก “การเลือกของผู้เล่น” ด้วย เราเลยชอบดูจากคาแรกเตอร์ตั้งต้น เช่น Ashley Brown มักถูกโยงกับ ISFJ เพราะเห็นรายละเอียดเก่ง เอาใจใส่ และมีความกลัวที่สมจริง แต่ก็ยังพยายามช่วยเพื่อน ๆ ตามที่โพสต์หลักสรุปไว้ สุดท้ายขอย้ำว่า MBTI ตัวละครเป็นการตีความจากแฟน ๆ + มุมมองคนเล่นเกมเหมือนกัน ถ้าใครมีหลักฐานฉากไหนที่ทำให้คิดว่า Leon/Ada/Jill/Chris ควรเป็นอีกไทป์ มาแลกกันได้เลยค่ะ (ยิ่งมีตัวอย่างซีนยิ่งมัน)