The Clash and Tachanka Strat
Okay, R6S squad! I've been experimenting a lot, and let me tell you, the Clash and Tachanka meta on B Server Room (especially around those tricky windows) is an absolute game-changer. I used to struggle so much holding that site, but after tweaking this strategy, our win rate has seriously improved. So, what makes this 'Clash meta windows' strat so effective? It's all about denial and area control. Clash, with her extendable shield, is a nightmare for attackers trying to push through windows. She can block lines of sight, slow pushes, and gather intel. Pair her with Tachanka, and you have a literal fortress. Tachanka's Shumikha Launcher is perfect for creating fire denial, especially when aimed at common entry points or directly at the windows Clash is holding. The combination forms an impenetrable wall, forcing attackers to burn utility or rotate, giving your team a massive advantage. Here's how I typically run it on B Server Room. First, Clash sets up near one of the key windows – often the one overlooking the main hallway entrance or the one near the printer area. Her job is to absorb utility, shock anyone trying to vault, and provide accurate callouts. Don't be afraid to poke her shield out and retract to gather intel; just be mindful of grenades! As for Tachanka, I usually have him position his Shumikha Launcher to cover the other critical window or an angle that supports Clash. For instance, if Clash is on the main window, Tachanka can place his turret to deny the opposite window or suppress the corridor leading to the breach. The fire grenades are incredible for denying plant attempts or flushing out attackers trying to rappel in. For gadgets, I highly recommend Clash taking barbed wire to slow down pushes even further, giving Tachanka more time to launch his grenades. Tachanka often benefits from a deployable shield to create extra cover if he's holding a more exposed angle, though his LMG is already quite formidable. Communication is key! Clash needs to call out exactly where attackers are peeking or attempting to push, allowing Tachanka to perfectly time his Shumikha shots. I remember one specific round where we were down 0-2. We switched to this 'Clash & Tachanka Strat' on B Server Room. I was playing Clash, and my teammate was Tachanka. They tried pushing main breach, but my shield and Tachanka's grenades made it impossible. Then they rotated to the windows. I held one, shocking them every time they got close, and Tachanka launched a well-placed Shumikha right into the window they were trying to vault, securing two kills. We ended up winning that round and the game, all thanks to this setup. It felt amazing! This isn't just about holding passive angles; it's about actively denying space and burning attacker utility. It turns B Server Room into a nightmare for the attackers. If you're looking for a fresh, powerful defensive meta to try, especially if you want to lock down those pesky windows, give the Clash and Tachanka combo a shot. You might just surprise yourselves with how effective it can be!
