One RTX 5090 is not enough. Give me two. 🍋
After NVIDIA released DLSS 5, it generated quite a bit of buzz, but another equally buzz was the story of the running screen card, because PCMag went to try the real thing at GTC 2026 and found that the demo required a GeForce RTX 5090 top-of-the-line screen card to process.
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One acts as a normal game rendering, the other is for "neural rendering," a new technology of DLSS 5 that uses AI to fill in the details of images, whether they are glow, texture, or small elements that enhance photorealistic.
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NVIDIA has stated that its future goal is to make DLSS 5 capable of running on only one GPU, but it is unclear whether it will only need the RTX 5090 level, or whether the secondary version of the card will also support it.
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DLSS 5 is a new step in DLSS technology that goes beyond image scaling or traditional frame building. Using AI, create more details in real-time images that allow objects in games like rocks, water, trees, or scenes to appear noticeably more realistic.
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Despite the criticism that it was like putting filters on or using AI on the game's developers' designs, the actual experiments showed impressive results, especially in games like The Elder Scrolls IV: Oblivion Remastered, where old characters were clearly elevated to a more realistic look on their skin, hair, and facial details.
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The key question now is whether the actual DLSS 5 version will need a screen card at this level and how much of a secondary screen card will be available, which will have to wait for the technology to be developed and tuned to better suit the hardware.
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Although DLSS 5 is still in its infancy, and not yet available on general hardware, its potential is enough to cause many to begin to see it as perhaps another milestone or even the future of the next generation of game graphics.
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Source: pcmag













































































