Where to start?
For those who have no previous experience and are interested in starting a study, take a look at three main topics to understand first!
* Basic understanding of game creation
Before going through the techniques, let's understand the whole picture. Let's find out about:
* Game Elements: What is one game? From Concept, Gameplay Design, Characters, Story, to Art & Sound
* Types of games: Let's see how many games there are, such as Platformer, RPG, Puzzle, or Action-Adventure, to find out which game we are particularly interested in creating.
* Game development stage: Game creation does not start with code immediately, but there are many steps, from brainstorming, game design document creation (Game Design Document or GDD), Prototype creation, to bug testing and correction (Bug Fixing).
* Technical skills
After understanding the big picture, look at the skills needed to do it, which is essentially divided into two parts:
* Game Engine: A program that makes it easier for us to create games because we don't have to write all the code from scratch. Popular and easy to use for novices are Unity and Unreal Engine. Both have full tools and a large user community.
* Programming Language: We need a programming language to control the game. C # is the main language used on Unity, C + + is the main language used on Unreal Engine.
* Game Design
Game design is just as important, because no matter how skilled we are at coding, if the design is bad, the game is not fun.
* Game Mechanics: What are the concepts of the game we will create? What do players need to do? Game Mechanics work?
* Level Design: Placing things in the game scene such as corridors, enemies, or items gives the player a sense of challenge and fun.
Where to start?
It's best to start with a Game Engine. Most tools will help us create games without writing a lot of code at first. Try to load Unity or Unreal Engine and find Tutorials on YouTube that teach you how to make simple games like coin jumping. By following them step by step, you can see the whole process more easily.
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