Reference vs art ~ Getting back into drawing faces

I haven't drawn a face properly in a couple weeks, because I have been doing Figurevember!

I have also been continuing the cat calendar project, just now sharing it on social media for now.

Honestly I'm not 100% happy with this one. It looks a bit mushy. I think I have a hard time simplifying the shadows, and I want to try and render everything. But then when I look at studies by artists I admire, you really see all the stylization that happens, even in semi-realism. There is just something a little bit uncanny about it. That is okay though.

#sketchingjourney #blackfridaydeals #pencildrawing #lemon8art #artideas

2024/11/23 Edited to

... Read moreOne thing I've learned on my journey back to drawing faces is that using references isn't just about copying, it's about understanding. When I grab a reference photo for a digital portrait study or even a quick pencil sketch in my sketchbook, I'm not just trying to replicate every detail. Instead, I focus on breaking down the form. For facial features drawing, I look at the underlying structure – where the cheekbones sit, the angle of the jaw, the subtle shifts in plane around the eyes and nose. I often start with a black and white reference because it forces me to see values rather than getting distracted by color. This helps me understand light and shadow, which was something I mentioned struggling with in my current piece. It’s about building a foundational understanding, not just a superficial likeness. Speaking of foundations, portrait construction lines front view are absolutely crucial. Initially, I found them a bit daunting, but they're truly the skeleton of your drawing. I've been experimenting with different methods, sometimes even sketching out a simple 3D head model in my mind or on paper before I even think about specific features. Starting with basic shapes – a sphere for the cranium, a block for the jaw – helps me place everything accurately. Then, drawing lines for the eye level, nose base, and mouth position makes a huge difference. It feels less like guessing and more like building. Even when working on a digital painting, I’ll usually start with these construction lines on a separate layer, similar to how I'd use a light pencil in a physical sketchbook and erase them later. The balance between realism art and stylization is a constant dance. My initial frustration with my portrait being 'mushy' came from trying to render everything without truly simplifying. I've realized that even in semi-realism, there’s a lot of intentional choice in what details to keep and what to omit or exaggerate for effect. The fundamentals to mastering stylized portrait painting often start with a solid grasp of realism. Once you understand how light falls on a face, how shadows define form, then you can intelligently decide where to push boundaries. For me, it's about finding that sweet spot where the artwork feels alive and expressive, without being uncanny. It means simplifying those shadows I mentioned, grouping them into larger, clearer shapes rather than trying to perfectly replicate every tiny value shift. When focusing specifically on facial features drawing, I find breaking them down into individual studies incredibly helpful. Eyes are complex, with the eyelid folds, the sphere of the eyeball, and the subtle shadows around the socket. Noses vary so much, but understanding the planes of the nose – the bridge, the ball, the nostrils – helps immensely. And the mouth, with its curves and the way it sits on the cylindrical form of the jaw, demands attention. Don't be afraid to do dedicated pages just for noses or eyes in your sketchbook. It's a great way to build up your visual library and confidence. Remember, practice with your pencil and eraser is key, whether you're working traditionally or digitally.

11 comments

The Saia Art's images
The Saia Art

Love the big shadow shapes