Optional storytelling is sometimes not optional. Expedition 33 is a great example.
#expedition33 #bg3 #storytelling #clairobscurexpedition33 #writing
Playing Baldur's Gate 3 with friends, even remotely, opens up a whole new dimension to its already incredible storytelling. I recently found myself hooked, not just on the main campaign, but on every single companion quest line. It's true what they say – optional storytelling is sometimes not optional, and BG3 is the perfect example. The game makes it feel so "NECESSARY TO DO IT." When you're diving into Baldur's Gate 3, especially with remote play and relying on a keyboard, it’s easy to get caught up in the main objective. But seriously, navigating those "COMPANION QUEST LINES" together amplifies the experience. We've had so many "RELATIONSHIP LEVEL INCREASED!" moments that feel genuinely earned because we took the time to understand our characters and care about their backstories. For instance, exploring the depths of Astarion's past or helping Karlach with her infernal engine, even if it feels like a detour, ties so beautifully into the overall narrative. This focus on "CHARACTERS AND CARE" is what makes Baldur's Gate 3 stand out. Using a keyboard for remote play can feel a bit different from a direct setup, but it absolutely doesn't diminish the immersion when you're deeply invested in the narrative. In fact, for our group, using the keyboard for precise menu navigation and tactical combat during remote play has actually streamlined our questing. We can strategize better during pivotal moments in a companion's story, ensuring we make the right choices for them. My friends and I have spent countless hours discussing dialogue choices and plot twists during these "SIDE QUESTS". It’s not just about getting to the end; it’s about the journey and the shared experience of uncovering layers of lore and character development in Faerûn. This game does that beautifully, making every side quest feel like a crucial piece of the puzzle. Missing out on these "SIDE QUESTS" means missing so much story and meaning. Imagine not understanding the true motivations of your companions or overlooking crucial details that enrich the main plot. It's through these 'optional' quests that you truly "LEARN ABOUT THE CHARACTERS AND CARE" for them. I initially thought I'd just power through the game, impatient to "GET TO THE END", but I'm now committed to finishing all these "SIDE QUESTS" because the "GOOD STORYTELLING" is simply too compelling to ignore. Even if it means streaming at least one extra session just to tie up all those loose narrative ends before beating the game, it's worth it for the depth it adds. In a game as expansive as "BALDER'S GATE", the collaborative aspect of remote play, even with a keyboard, encourages deeper exploration of the world. One player might focus on dialogue, another on environmental clues, and together you piece together the rich tapestry of Faerûn. It felt like we were all genuinely invested, seeing "RELATIONSHIP LEVEL INCREASED!" pop up not just for characters, but for our own gaming group too. This collaborative approach makes even the most challenging decisions in a companion's personal story more engaging. We often find ourselves saying, "We would miss out on so much story and meaning if we didn't take the time to do that." So, if you're playing BG3, especially remotely, don't rush. Embrace the "SIDE QUESTS", delve into every character's narrative, and let the incredible "GOOD STORYTELLING" unfold. You'll find that "optional storytelling is sometimes not optional" at all – it's essential for the full experience!








































































